Why A Golden Princess Side-Story Follow Up Was Scrapped

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When The Legend of Zelda: Golden Princess introduced cross-platform for the Wii as well as GameCube in 2006, it met the wishes of numerous followers who wanted an elder Zelda game. Ocarina of Time, as well as Majora'’ s Mask particularly, had been relatively dark in theme and also art design, while Wind Waker was originally tainted for its cartoonish graphics as well as vivid colors. Twilight Princess confirmed to be a huge success, selling much more duplicates than Wind Waker, as well as seemingly proved that a realistic as well as serious layout was the future of Zelda.

Golden Princess was actually so successful that many of the programmers quickly began servicing a direct follow up to the Legend of Zelda video game, meant to be a side tale comparable to exactly how Majora'’ s Mask relates to Ocarina of Time. Nevertheless, the job was sidelined so a play test could be created for what would ultimately become Link'’ s Crossbow Training. Shigeru Miyamoto intended to make a Zelda video game that can make use of the Wii Zapper, an outer made to house the Wii Remote and Nunchuck for playing shooters.you can find more here the legend of zelda twilight princess rom from Our Articles He promised the Twilight Princess dev team that if the prototype game bombed in a focus group examination, Nintendo would certainly change equipments to the sequel that had already started being designed. The Weapon Training was a large success in play tests however, as well as Miyamoto'’ s vision became a reality, with a Twilight Princess follow up never seeing the light of day.

The information comes from a video clip by DidYouKnowGaming on YouTube regarding different Zelda video games that never completed growth. A sequel for Weapon Training was likewise pitched, intending to present affordable multiplayer as well as possibly an initial person point of view, yet was declined by Nintendo. Various other follows up, such as a follow-up to Wind Waker on the Game Child Advance and a 3rd 4 Swords game on the DS, never got off the ground either.

A Straight Golden Princess Sequel Can Have Been Great

The Hyrule of Golden Princess is huge and also vast. It'’ s not quite as openly vast as the Great Sea in Wind Waker, but the setting definitely might have presented new region for a Golden Princess follow up. After all, an entire various other land similar to Majora'’ s Mask ‘ s Termina could have been invented if essential. Golden Princess includes some of Zelda'’ s finest dungeons, as well as introduces innovative products extremely late in the game, where their usage is restricted. A sequel might have enabled some of the late game concepts to be more expanded or used in new ways.

This is specifically true for the Dual Clawshot, which was provided to the gamer in the video game'’ s final dungeon before Hyrule Castle and also was so enjoyable that it must have been given the opportunity to be utilized in more instances. Fans needed to wait five years to get their hands on the product once again when the Double Clawshot reappeared in Skyward Sword. It'’ s unfavorable that the Golden Princess follow up never pertained to fulfillment, thinking about the compelling narrative choices dealing with Midna and also the Twilight World, as well as it'’ s even more disheartening to listen to that it never happened since it was laid hold of by a shooter spin-off.

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